Search found 8 matches

by JohanKnight
Tue Mar 22, 2005 4:50 pm
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

KITT is not unique, coz when you do the Party mission, it stands next to the boat!
by JohanKnight
Sun Mar 20, 2005 6:08 am
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

No, KARR replaces the Zebra Cab :)
by JohanKnight
Sat Mar 19, 2005 8:02 am
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

When getting in KITT, do you have the ability to lock the doors? >> Nope Are you still indestructable when crashing into tanks? >> Yes, no broken windows, and no scraches on the paint, but it can still explode :) Is KITT unique in the game (no duplicate models in the game being driven by AI)? >> It'...
by JohanKnight
Fri Mar 11, 2005 2:43 pm
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

I try to make mod as similar as the tv show. Not like Davilex games, they SUCKS!!!
Thank God! :D
by JohanKnight
Thu Mar 10, 2005 10:52 am
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

i agree with ski-mode and turbo... but that can be in Version 1.1!! First release Version 1.0 !!

ASAP ofcourse ;)
by JohanKnight
Wed Mar 09, 2005 12:40 pm
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

mm, sounds cool! Keep on the good work :D

and btw, i saw one of your posts in GTA3Mods about the flashing scanner... will that be in the mod?
by JohanKnight
Mon Feb 21, 2005 12:14 pm
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

okeey, working :)

I Love the mod, and i really wanna play it...
But you said it would be released in januari... and its now.. febuari... :)
by JohanKnight
Mon Feb 21, 2005 12:13 pm
Forum: General Archive 2008
Topic: KNIGHT RIDER VICE CITY MOD
Replies: 207
Views: 299978

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