Post
by msKEN » Tue Sep 04, 2012 8:23 am
Apologies for my absence, I'm just so very busy at the moment. We've made music deals, brought new people onto the team, its just been crazy how this project has grown, its truly becoming the "Fan Game" I hoped it would be. I want to thank everyone for the offers for translations, you are not being ignored by any means. As soon as we have our final script we will forward out the text document to be translated to your language. As Daan mentions we are putting a lot of care and thought into the story. We're on draft 3 now, and after watching the Dark Knight Rises, I wrote a very depressing and violent story of Garthe's revenge for Draft 2 that was a bit different from our first draft. It was very unlike Knight Rider in every way so we had to do some major rewrites to get the game back to the shows roots. Without the story 100% complete its hard for us to move forward as we can't fully design our levels if we don't know our scenes and what we need. That's not to say we don't have plenty to keep us busy with characters, buildings, cars, locations we know we want, etc but its at the point where this is getting kind of ridiculous that we are not done with the story yet, which I am to blame 100%!
I do want to clarify, (and Daan you did great while I was gone thank you much!) that the lowest operating system we will support is Windows XP, and osX 10.6. The game may or may not run on earlier operating systems but considering the DirectX /openGL requirements I don't think they would be compatible at all.
For the demo we are considering to release a KITT simulator that will allow you to drive KITT around a few tracks with some basic goals. Most likely just a glimpse at level 1 and level 3. It will support force feedback and steering wheels. We do not have an ETA on that but sometime Q4 this year. It's kind of the same story for the games final release as well, it's done when it's done, but our personal target/goal is Q2 of 2013. Keep in mind though, a GTA clone done by 3 people... it's a ton of work. I'm sure more then what people realize. I feel like I'm on a movie production except I'm not getting paid and I don't have an angry boss ready to kill me when I miss deadlines lol!
Again everyone we appreciate your support so much! To my twitter followers I apologize I've left you guys in the dark a bit. I'm not quite adjusted to operating 3 different social networks at once and I've been favoring the facebook lately. I'll have some exclusive stuff for you guys soon I promise!
Want to give a big huge shout out to Sylvain Cloux, Wicker Child, and Daniel Guillen for providing original music/covers for our project, you are guys are the best!