KNIGHT RIDER GTA SAN ANDREAS MOD game

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krvc
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KNIGHT RIDER GTA SAN ANDREAS MOD game

Post by krvc » Tue Aug 30, 2005 7:00 am

New version of kitt and karr for vice city and san andreas is in making off, look at http://www.knightfan.tk
Already there´s a functional kitt for san andreas, ins a conversion by a french guyof the model made for PHIL for vice city.
http://www.gtapro.com/downloads/pafiled ... ile&id=315
Image
Soon i hope tto start the maknig of a total conversion for san andreas inspired in Knight Rider, like i did for Vice City(look here http://knightrideronline.com/phpbb/view ... 234b4918f0). See you soon.

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Post by knightfan40 » Wed Aug 31, 2005 4:33 am

You can use my new version as it's finished, if you like.

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Post by krvc » Thu Sep 01, 2005 12:38 pm

is rready to download at your web?

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Translation?

Post by Bho » Wed Sep 07, 2005 2:03 pm

Hey, KITT looks really cool and being one of the many fans am anticipating trying the mod on san andreas out, however am unsure how to do it. Can someone translate the instructions for the french download?

Regards :wink:

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Post by krvc » Wed Sep 14, 2005 5:30 am

forguet this model, it crashes the game.HOwever, IF ANYBODY KNOWS ABOUT ANY OTHER KITT AND KARR MOD VERSIONS FOR SAN ANDREAS PLEASE TELL HERE OK??

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Post by krvc » Sun Sep 18, 2005 10:44 am

well, i and my french friend fred89 has repared this model from phil, he reconverted it to sn andreas and i repared the textures to kitt look more brilliant, like a black mirror.
Image
Image
Image
Image

Too, he has converted the SEMI i did made for vicecity, modeled by tripleas and converted by Knightfan, look:
Image

Leave us your opinions!!!
Last edited by krvc on Mon Sep 19, 2005 7:23 am, edited 1 time in total.

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Post by Knight Racer » Sun Sep 18, 2005 1:14 pm

Just wondering about the semi.When you drive in it and the semi is in motion does it try to drag you out?

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Post by Super knight » Sun Sep 18, 2005 1:29 pm

Nice but I prefert the Knightfan's dising.
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Post by FuzzieDice » Sun Sep 18, 2005 3:12 pm

Is that KARR in the semi? Looks like it from here. :)

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Post by krvc » Sun Sep 18, 2005 5:21 pm

i prefer too knightafn´s model, but while it ends his model, we can play with this :P
Image

KITT http://rapidshare.de/files/5277345/KittSA.rar.html

KARR http://rapidshare.de/files/5277400/karrSA.rar.html

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Post by krvc » Wed Sep 21, 2005 5:26 pm

Image
Image

First loading screens for the TC mod.

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Post by Knight Racer » Thu Sep 22, 2005 7:13 am

Are their any cars in the game that can do jumps?

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Post by Super knight » Fri Sep 23, 2005 3:37 pm

hello. I have create it:

Image

What do you think about?
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Post by kido » Fri Sep 23, 2005 3:49 pm

Nice! 8) Too bad that I don't have the game to play it on. :?
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Post by Knight Racer » Sun Sep 25, 2005 7:38 pm

Does anyone have any more pics they can post?Will I be able to change the player from the main user to The guy who looks like Michael Knight in Vice City?Anyone who knows how to play around with dff and txd files email me and I'll tell you how I do it in Vice City and provide the files for yout to test.

It may not work since you can make the guy change hair styles(hopefully the right fro) body formas as in weight and muscle.

I ordered my copy on ebay last Wednesday night and it should be here by the end of the week.

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Post by KARR 2000 » Tue Sep 27, 2005 3:05 pm

When I spawn the car I has incredibly huge wheels.
Does anybody else have that problem?
So...... I have no idea what to write here.

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Post by krvc » Tue Sep 27, 2005 6:57 pm

i tried to modify the face of CJ in san andreas to make a skin of Michael, but the cj face has so tipical curves od a black man, because of waht th emichael face gets deformed.
Image

I think there will be so difficult to make a michael skin for SA. We will have to wait till someone will model a new player model for SA.


About the wheel size, have to modify the parameters of the car in the file vehicles.ide, replace(try) with this:( i use infernus for kitt):

411, infernus, infernus, car, infernus, infernus, null, executive, 5, 0, 0, 1, 0.9, 0.9, 0


By the other hand, i can tell you that perhaps we can make a kitt model for SA with MOVING SCANNER.We have to try it still, but we know how to do it(3dstudio max).

Too we are making the first demos of the semi:(still not ended)
Image

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Post by KITT-Simulator » Wed Sep 28, 2005 12:37 pm

Semi looks cool...
Player model sucks :)

I'm gonna stick with my White CJ model :D
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Post by Knight Racer » Thu Sep 29, 2005 7:54 am

Those are nice pics.Does anyone have any more pics of kitt in the game?I'm still waiting for my San Andreas I bought on ebay.He said he will ship ups now he said ups will ship to the local post office which might take 2 weeks.

Can I see mopre pics of kitt in San Andreas?

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Post by ReddawgKnight » Thu Sep 29, 2005 10:16 am

i have it racer but trust me its not all that...i keep having problems with very large and oversized wheels :(

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Post by Knight Racer » Thu Sep 29, 2005 7:11 pm

I just got my game tonight.How dio i install kitt over say the romero herse?I moded the gta vice city like crazy.I wanna know how to install a car in San andreas.

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Post by krvc » Fri Sep 30, 2005 10:37 am

here i show the final SEMI for SA, we still have to repare some bugs, but it looks like that.
Image
Image

About install cars in SA, use imgtool 2.0, and replace files just like in vice city.

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Post by ReddawgKnight » Fri Sep 30, 2005 11:11 am

Racer use this its much easier than image tool 2.0......The San Andreas Mod Installer or S.A.M.I. for short.... http://www.sanandreasmodinstaller.com/

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Post by Knight Racer » Fri Sep 30, 2005 10:32 pm

I figured it out finaly.I love how kitt looks like a mirror.reminds me of Knight of the phoenix.Kitt was at his shiniest.I can't wait to finish work on kitt knightfan and I are working on.I think were almost done with season 2 kitt.It's great in vice city.

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Post by lisa01707 » Tue Oct 04, 2005 2:19 pm

Hiya

OK lets get things straight does anyone havea copy of this mod we can download and can u post here?

I have a vice city kr mod but its an .rar file how do i install?

Thanks

Lisa x

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