What one of kitts features would be hardest to create??

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Benjamin Knight
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What one of kitts features would be hardest to create??

Post by Benjamin Knight » Mon Oct 06, 2003 11:16 pm

Out of the many things which made up kitt which one would be the hardest to make for real??

I think

1) (Tie) Kitts AI, and the MBS
2) Passive Laser Restant System
3) Scanners
4)Turbo Boost
5)SPM

Thats really just for starters want do you think??

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Post by knightimmortal » Mon Oct 06, 2003 11:23 pm

I'd rearrange orders a bit. I agree with 1 & 2, they stay there.

I'd move SPM up to #3.

After that, I would go with the Convertible mode, specifically the one that allows for all the stuff on his roof to just disappear like that.

And finally, I would go with the pyroclastic lamination. The thing that keeps KITT from going 'poof' in extreme heat.

So, my list would look like this:

1) KITT's AI/MBS
2) Passive Laser Restraint System
3) SPM
4) Magic Machine Disappear Convertible Mode
5) Pyroclastic Lamination

KI

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Post by nivek » Mon Oct 06, 2003 11:33 pm

i would have to disagree with both of you. the order I would put them is this


1 passive laser restraint system
2 kitts spm/mbs
3 kitts AI
4pyroclastic lamination
5 magic machine disappear convertible mode

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Post by Stargazer » Mon Oct 06, 2003 11:46 pm

knightimmortal wrote:I'd rearrange orders a bit. I agree with 1 & 2, they stay there.

I'd move SPM up to #3.

After that, I would go with the Convertible mode, specifically the one that allows for all the stuff on his roof to just disappear like that.

And finally, I would go with the pyroclastic lamination. The thing that keeps KITT from going 'poof' in extreme heat.

So, my list would look like this:

1) KITT's AI/MBS
2) Passive Laser Restraint System
3) SPM
4) Magic Machine Disappear Convertible Mode
5) Pyroclastic Lamination

KI
#2 would be the hardest out of all of them.

Isn't someone on the road to making a reproduction KITT car with SPM ?
Not sure how they will get past the flap up on top where the T tops are suppose to be.

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Post by Benjamin Knight » Tue Oct 07, 2003 12:48 am

OH Forgot about the Pyroclastic Lamination and I don't care for Convertible Mode much your right to magic KI! Where does all that go!

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Post by Michael Pajaro » Tue Oct 07, 2003 1:06 am

In no particular order, just ramblings on technology:

I don't think SPM (or something very similar) would be hard to build at all. Had to do a little research, but the 300mph speed barrier was broken in 1935 using a V-12 Rolls-Royce engine. That's right, 1935. The fastest wheel-driven car (as opposed to rocket cars) was the Goldenrod which hit 409mph in 1965.

http://www.landspeed.com/learn.html

Similarly, altough I don't think we'll see some sort of liquid bonding material exactly like the MBS, through the use of other technologies I think we could create some remarkably strong, light-weight substances.

The scanners are pretty insane; tracking a car 10 miles away in the middle of a city is going to be impossible for quite some time. The A.I. is still a long way off as well.

The PLRS is hard to judge because we're not really sure how it works. I would think that a real-life passive restraint system might rely on magnetism or superconductors. They can already be used to levitate small objects, so they might be able to be used to press a person back against a seat.

We have a good foundation for many of KITT's features, just using different technologies than what the writers came up with.

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Post by Benjamin Knight » Tue Oct 07, 2003 1:56 am

You have made good points... thank-you!

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Post by knightimmortal » Tue Oct 07, 2003 2:12 am

The only reason why I put SPM at #3 was because of the configuration under which they created it. Rocket cars and such have existed for a very long time, they just don't look like transformers, so the actual SPM technology, may never ever appear.

As for the liquid bonding material, that's not all that far off from the concept of alloys, introducing a separate item in to enhance or strengthen the original metal or compound. But to do the MBS miracle things, that is pretty far off.

I don't know that tracking a car far away across the city is all that far fetched. OnStar and GeoTrack are two systems that are starting to find their way into the actual general auto market, and are beginning to spread. There is even governmental lobbying going on to make them or some other kind of tracking system (spyware for us here on the net ;) ) standard measure for vehicles.

As for KITT's actual features, not many of them are close to actual complete fruition, most of them have variations in existance, and that is it.

KI

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Post by Michael Pajaro » Tue Oct 07, 2003 2:37 am

I think a significant difference between what OnStar does and what KITT can do is that OnStar requires that the "getaway car" have a transmitter inside providing information. KITT was able to lock on to a non-transmitting object and continue to track it. That makes things a lot more difficult.

You're right we probably won't ever need a SPM-transformer-car. It is probably an unneeded technology.

As for the MBS, I never really liked chemistry much so it's up to you to invent the stuff. I guess that could happen. But we'll need Lance Burton back to do the "disappearing roof" trick.
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Post by knightman » Tue Oct 07, 2003 5:14 am

my views

1) (Tie) Kitts AI, and the MBS
4)Turbo Boost
5)SPM
2) Passive Laser Restant System
3) Scanners

the convertable mode would be available now, u look at the new mercedies benz or audi ttt what ever these day u just push a
button and it opens and shuts, there was a show on aussie tv that showed a convertable car that was a soft top and a hard top , and it had the same rear boot idea as kitt did in season 4,

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Post by Knicks4973 » Tue Oct 07, 2003 9:39 pm

Here is my list of hardest features to recreate, with 1 being the hardest.

1) Turbo Boost
2) Ski Mode
3) Passive Laser Restraint System
4) KITT's AI
5) MBS

1) Turbo Boost. How can you get a car to jump through the air without rockets? And even with rockets, it might just crash land. And how would you control the strength of the turbo boost. Maybe you want a short jump, or maybe a long jump?

2) Ski Mode. Again, you need a burst of something to lift the car onto it's side, and you need enough not to roll it over. Even if it can be lifted, controlling it would be damn near impossible for us, though a stunt driver might be able to control it.

3) Passive Laser Restraint System. This could be #1, except I feel something similar could be created. In the Gravitron, because you spin so fast, you stick to the walls. Maybe something could be developed when driving at high speeds that changes the force of gravity to keep you in your seats.

4) KITT's AI. We can make AI programs today, but not nearly as spophisticated as KITT's.

5) MBS. I believe a stubstance can be created that can closely resemble KITT's MBS. If you add Diamond to the mixture, since diamond is the strongest material on earth, you might have something very, very strong.

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Post by knightimmortal » Tue Oct 07, 2003 9:46 pm

Let me just jump right in here, because it is quite predictable that I will do so, and say that we do NOT and I mean NOT have AI programs today.

These simulations are not AI, not by any stretch of the imagination. They are expert systems or master databases, but they do not think for themselves, they do not have human reaction, and they do not carry on conversations without tripping up on questions that require the type of thinking that humans can possess.

KI

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Post by Knicks4973 » Tue Oct 07, 2003 10:11 pm

Artificial Intelligence from Websters Dictionary:

1) The capability of a machine to imitate intelligent human behavior.
2) A brach of computer science dealing with the simulation of intelligent behavior in computers.

Expert System from Websters Dictionary:

Computer software that attempts to mimic the reasoning of a human specialist.


I'm sorry KI, but unless I'm completey wrong, we do have some AI machines. They are all primitive, but they do exist.

Video games have AI. And I remember watching a show on the science channel that had 2 robots working together to move furniture, with no outside intervention.

Maybe I'm mixing up AI and Expert Systems, but to flat out say we have no AI programs is wrong. Unless your are an expert in the field of AI, I would hope you retract your no AI programs statement, or at least change it, because I think there are many different explinations of what AI is and I hope many more people in the forum add there own views.

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Post by knightimmortal » Tue Oct 07, 2003 10:42 pm

I actually am an expert in the field of AI, why do you think I can put together the termage that I did?

There AREN'T many different explanations of what AI is, the basis for what TRUE AI is is pretty well defined. It has been lowered in concept primarily for the average user who wants to feel big about themselves about creating a vocal integration program that talks back to you, but in concept, it isn't LEARNING, which is one of the main basis behind Artificial Intelligence.

True Artificial Intelligence, not just an Expert Toy system is something that can honestly be intelligent, something that can not be achieved until we figure out a whole lot more about how the human brain works, to be able to emulate how it works, not just the behavior.

So I will say it again, for the umpteenth time, we...don't...have...a....true....AI...program. We....do...not...have...AI.

KI

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Post by Ghost-Unmade » Wed Oct 08, 2003 10:36 am

Ok, KITT's AI is definately top on my list for difficult to create. That's sort of a no-brainer.

Also I think everyone has been ignoring the front scanner, I mean this thing was supposed to scan vitals, show x-ray pics, track non-transmitting objects, be a basic camera in the front, not to mention transmit waves that could open electronic gates, and (better yet) handcuffs, and all sorts of other things....


all from one flashing red light.

hmmmm

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Post by _Mad_Man_2k » Wed Oct 08, 2003 11:17 am

quote from that land speed record site:

"an average speed of 403.135 mph (648.783 kph) using a gas turbine engine."

Hmm...

I'd probably say, for order of improbability:
1. Ability to view things out of the direct line of sight
2. Passive LASER restraint system
3. Scanner
4. Convertible mode
5. AI

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