New KITT in GTA San Andreas!

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Tobie
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Re: New KITT in GTA San Andreas!

Post by Tobie » Fri Feb 29, 2008 8:57 pm

3ds max, i cant rip from the game just the demo and its limited, no devon, no bonnie, just hoffs head. the full game is in an img format which i cant open, ive tried everything, nothing works, just a demo of KR1.

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krvc
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Re: New KITT in GTA San Andreas!

Post by krvc » Fri Feb 29, 2008 9:46 pm

did you try the demo of kr2

Also can you cut th ehead of ped in SA to use it as player head?It´s about to cut the Michael head i prevewed yesterday.

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Re: New KITT in GTA San Andreas!

Post by Tobie » Fri Feb 29, 2008 9:49 pm

yep, thats the one thats in img, good news any way ive re-uploaded the cars and theyre just waiting for download link.

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Re: New KITT in GTA San Andreas!

Post by Tobie » Fri Feb 29, 2008 10:47 pm


Kram061-1
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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sat Mar 01, 2008 12:15 am

still says files missing

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Re: New KITT in GTA San Andreas!

Post by Tobie » Sat Mar 01, 2008 6:32 am

what!?

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sat Mar 01, 2008 9:07 am

THE LOCAL FILE SPECIFIED IN THE SCRIPT IS MISSING OR DOES NOT EXIST



thats what the sami said on mine, BUT REMEMBER, I have had nothing but bad luck so far with this whole game......i cant win :wink:
I've had about enough B.S. with this damn game.

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sat Mar 01, 2008 9:31 am

i might have got it but i cant prove that until i can find a kitt :mrgreen:

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sat Mar 01, 2008 10:20 am

for some reason It seems as the control center is Not interacting with the actual game :oops: :oops: :oops:

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sat Mar 01, 2008 12:17 pm

car spawner won't spawn any Knight Rider cars :!: Am I doing something wrong :?:

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krvc
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Re: New KITT in GTA San Andreas!

Post by krvc » Sat Mar 01, 2008 5:01 pm

OH yes, you do :twisted: :lol:

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Re: New KITT in GTA San Andreas!

Post by krvc » Sat Mar 01, 2008 5:09 pm

just installed, going to test them
Last edited by krvc on Sat Mar 01, 2008 5:11 pm, edited 1 time in total.

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sat Mar 01, 2008 5:10 pm

it IS spawning cars, just NOT Knight Rider ones. It's like as though I never added the Knigh Rider stuff, it just spawnsstandard cars. :karr: :cry: i just can't win. Sometimes the car spawner will lock up the game, crash it, or actually it even crashed the WHOLE computer once already today. I'm about ready to give up on this.

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Re: New KITT in GTA San Andreas!

Post by krvc » Sat Mar 01, 2008 5:13 pm

Do it.

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Re: New KITT in GTA San Andreas!

Post by GarthKnight08 » Sun Mar 02, 2008 3:33 pm

Hey guys i will be uploading sound packs for all the cars on Wensday when i get my internet back. Knight Racer can vouch for what they sound like, they will have complete engine sounds, scanner & voice.
Founder of OKA (Original KITT Anonymous)
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Re: New KITT in GTA San Andreas!

Post by Tobie » Sun Mar 02, 2008 4:11 pm


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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sun Mar 02, 2008 4:34 pm

nice! My favorite! Now that I'm starting to figure this game out a little better. Can we get Jackie Gleason's voice into it? :D

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Re: New KITT in GTA San Andreas!

Post by Tobie » Sun Mar 02, 2008 4:46 pm

no sorry let me get one thing straight, i just do the models, im not perticulally interested in altering the sounds, ive customised the sounds for my personal use cos i can do it but i aint do any more SFX cos i get 100000000 emails a day asking me to install SFX for people and i ignore them cos people need to learn and not have there hands held all the time!!! you could probably do it for yourself?

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sun Mar 02, 2008 4:55 pm

i was only joking about the voice!!!!!!!!! :D :lol: I probably shoud've been clearer about that!

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Re: New KITT in GTA San Andreas!

Post by Tobie » Sun Mar 02, 2008 4:56 pm

sorry dude, i just get on one when people even mention SFX! cos of the million emails! sorry, ha!!

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Re: New KITT in GTA San Andreas!

Post by Kram061-1 » Sun Mar 02, 2008 5:22 pm

no problem

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Re: New KITT in GTA San Andreas!

Post by WeirdMetamorphosis » Mon Mar 03, 2008 2:06 am

Would it even be worth getting the game just to do this to it ? And how do you do this on the game itself ? Another good question to ask is can this be done on the Xbox or PS2 versions or can it only be done on the PC version ?
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Re: New KITT in GTA San Andreas!

Post by Tobie » Mon Mar 03, 2008 4:35 am

yes i recommend getting SA, even if you dont want to mod it, its 1 of the besetest games! ive made it easy to install my mods with sami, 'san andreas mod installer' , modding the console versions cant be done im afraid, only hacked xbox 1 versions.

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Re: New KITT in GTA San Andreas!

Post by WeirdMetamorphosis » Tue Mar 04, 2008 2:19 am

Ya I realized it can only be done mostly on the PC versions. Kind of sucks but oh well. The new Grand Theft Auto is gonna be real good. Can't wait for March 29th :). Wish they would put Knight Rider themed cars in the game. Seems most people mainly like stealing the cars and driving them around in the game. Thats what I do lol.
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Re: New KITT in GTA San Andreas!

Post by GarthKnight08 » Wed Mar 05, 2008 1:37 pm

Here is the sound pack for KITT/KARR & the Knight 3000. I also included SAAT for easy installation plus a mod that will allow you to turn the engine & lights on & off whenever you want. KITT/KARR sounds include engine, countdown startup & your choice of scanner or turbo boost sounds. The 3000 sounds include engine & scanner. All sounds ripped from existing material for perfect match. Sounds mixed & cleaned using audio software. These sounds really bring the cars to life!

http://rapidshare.com/files/97299394/KN ... k.rar.html
Founder of OKA (Original KITT Anonymous)
If you need to get out feelings of loss for the Original KITT then we can help!

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