Overhead images of KITT

Archive for discussions from 2006. Please post new discussions in the appropriate forum.

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knightridergundam
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Post by knightridergundam » Sun Feb 26, 2006 10:37 pm

BoMcD wrote:It's Max 8...

The polygon count is quite high.. the rendering plug in that I use creates the outline "vector" drawings...
Yea, i was going to say... I just got Max 8 so I can teach myself, and I am going to college for Graphic Design. Well anyways that is pretty good. If you want to see some more good CGI, then go to cgtalk.com....
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Post by ReddawgKnight » Tue Feb 28, 2006 7:00 pm

i know your busy with alot of stuff wannabegeorge but would you happen to have any updates on your model?

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Post by neps » Tue Feb 28, 2006 8:38 pm

Guys, he will post when he has a chance. Let's cut him some slack. Pester too much and it's going to sour this for him, and might scare him off. :)

Good things come to those who wait...

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Post by bzavala » Tue Feb 28, 2006 11:28 pm

Carl, you're doing GREAT! :) I'm glad that my pics helped :D

The model is looking AWESOME!!

Ben :cool:

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Post by wannabegeorge » Fri Mar 03, 2006 3:00 pm

I'm so sorry ... I seriously suck. But when gigs come up I have to do what pays the bills. Here's a little update (finally):
Image

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Post by kitt-x » Fri Mar 03, 2006 3:27 pm

Your project is coming along beautifully! Kudos.

I'm intersted in hearing more about the TF gig you were working on...if you can share.

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Post by ReddawgKnight » Fri Mar 03, 2006 10:25 pm

damn such detail...looking awesome george. :0

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Post by FuzzieDice » Sat Mar 04, 2006 12:55 am

Whenever you have time to update, do so on your own time. You're doing fantastic! :) Bills do come first though. :)

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Post by wannabegeorge » Sat Mar 04, 2006 2:31 am

Okay, here's another little one. One of KITT's defining features:

Image

Gotta work on how deep the license plate is in the bumper, but it's fun to see.

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Post by wannabegeorge » Sat Mar 04, 2006 2:35 am

kitt-x wrote:Your project is coming along beautifully! Kudos.

I'm intersted in hearing more about the TF gig you were working on...if you can share.
I can probably safely say I did some coloring for the "Giant Planet" poster. For those who've kept up with the current Transformers: Cybertron line, I colored the narrative scenes and the representative character. The poster won't be packaged with the toys any time real soon, but I'd assume within a month or two, they'll be hitting shelves. I'll let y'all know :)

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Post by knightdriver » Sat Mar 04, 2006 8:01 am

Looking damn good! Keep it up. You have a winner there!
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Knight Racer
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Post by Knight Racer » Sat Mar 04, 2006 8:28 am

Great work man.I have a few pics of the license plate that might make it more dead on.The license needs to be a bit wider in length and ashorter in width like this.

Image

Image

Image

If you prefer I can work it in photoshop.

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Knight2000
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Post by Knight2000 » Sat Mar 04, 2006 9:24 am

Dude, those last few pics of KITT look frikkin photo-realistic!

Am dead envious of your skills dude.
Did you draw your own license plate? I cheated - got a screengrab of KITT's rear, cropped the license plate and applied it as a map. A lot easier for me.

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Post by ryytel » Sat Mar 04, 2006 9:34 am

the car is getting better but is it easy to use 3dsmax
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Post by wannabegeorge » Sat Mar 04, 2006 12:50 pm

Knight Racer -
It's funny what perspective'll do. I think (and feel free to disagree) the plate is *close* to accurate dimensions:

Image

I used an 83 Trans Am promotional image as my basis, so it should be close. I'm not happy with the silver holder deal, it's too sharp on the outside corners and about right on the inside ... more to fudge with another day :P

Knight2000 -
haha. I sort of half made my own. I messed with a screenshot in photoshop till I thought it looked good enough. But you can see by the above image, it's not *that* good.

ryytel -
I wouldn't say 3ds max is easy, but there are lots of tutorials out there. You definitely need patience.

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Post by Knight Racer » Sat Mar 04, 2006 2:28 pm

I guess your right about the perspective.I just can't be 100% sure about it until I see it from a farther view.It looks OK from that shot.

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Post by ReddawgKnight » Sat Mar 04, 2006 4:13 pm

nice job george lookin ace bro ;)

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Post by Andreas » Sun Mar 05, 2006 5:16 am

I have no photos, but are them very cool. The innsite from K.I.T.T
is interesting and the outsite so, too :wink: .

Andreas 8) 8)
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Knight2000
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Post by Knight2000 » Mon Mar 06, 2006 5:59 am

Dude, looking sweet.

Not sure about the yellow colour. Sometimes the plate looks more amber and straight yellow. Small fix.

Anyhoo, what did you end up doing for the tyres? Coz I found the sweetest, simplest tutorial for making your own tyres. Can't remember where but it's very simple. Will try and find it for ya.

EDIT: found it clicky.

Actually, looking around this guy's website, there are quite a few things that might help with your project.

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Post by knightdriver » Mon Mar 13, 2006 10:26 am

Looking better and better every time you update!

Keep up the good work! 8)
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Post by KITT-Simulator » Thu Mar 16, 2006 11:08 am

Again, i must say: FREAKING AMAZING!

No updates in quite a while.. To bad :)
Have you stopped working on it?

Keep on the good work!
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Post by knightdriver » Fri Apr 07, 2006 1:23 pm

WOW :shock:

This was heading to page 4. Can't have that.

Any updates on this fine piece of work?
Brian - Knightdriver.com

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Post by PursuitMode-1983 » Sat Apr 15, 2006 11:22 am

ok - for starters, george... that model is freakin' awesome!

and for seconds... can anyone tell me what kinda programs I can use to create something like that, the whole concept totally excites me. :D

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Post by Andreas » Mon Apr 17, 2006 10:38 am

Hallo, leutz!!
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Post by Andreas » Mon Apr 17, 2006 10:39 am

knightridergundam wrote:
BoMcD wrote:It's Max 8...

The polygon count is quite high.. the rendering plug in that I use creates the outline "vector" drawings...
Yea, i was going to say... I just got Max 8 so I can teach myself, and I am going to college for Graphic Design. Well anyways that is pretty good. If you want to see some more good CGI, then go to cgtalk.com....
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